ODDWARG
IMAGERY:
deviantART!
GAMES:
BadCom Wars II - IN SPACE!(Java) Collaboration project. Sidescrolling shooter(Requires Java).
Madness!(GM6) Pretentious 3D action adventure that took 3 years to make.
Super Sawman!(GM6) Hema Egg saves the city from the Death Egg. My masterpiece!
Sephiroth's Great Quest!(GM6) A collaboration project by Kristian Sjøvoll "Nerfen", Taksteinfloyd and me.
Major Malfunction; Dumped!(GM4) A rather dull game where you destroy your own kind because of a grudge.
DestroyerMech!(GM4) Just aim and shoot.
Surphasm!(GM4) A game with 14 endings where you make your way to the surface.
Animal RPG!(GM4) An old, stretched-out platform adventure. Probably my most played game.
Truxion!(GM4) An old-fashioned scrolling shooter.
Stuffy!(GM4) You spend most of your time causing the end of the world because of your curiosity.
VIDEO:
Youtube!
MUSIC:
MIDI! Last updated 8th day of the 11th month of the year 2009, about 350 files.
Korgvar 1! synth music was made with the Korg DS-10 in the army.
Korgvar 2! four additional tracks.
I'm studing computer science and I like to make games and other things. I have tons of experience with Game Maker but eventually I'll go somewhere else.
I've been learning Java at the university, but it is too flimsy for multimedia applications in it's current state. I'll look into SDL.
Notes about games:
The games must be extracted before you run anything. Self-extractors will extract themselves to the location you specify.
(GM4) means the game was made with Game Maker version 4. The game will run in Windows 95 and above. It is possible to make it work in wine under Linux.
(GM6) means the game was made with Game Maker version 6. The game will run in Windows 98 and above. It is not possible to run in wine.
(Java) means the game was written in Java. The game will run on any platform as long as you have Java installed(JDK or JRE). You will need to run the ".jar" file in your Java Virtual Machine.
Freedom of speech!